For all its uniqueness, Fortnite isn’t even the only Fortnite — there are other online “games” that share many of the same attributes, behaviors, and potential. For example, both Minecraft and Roblox have over 100MM monthly users and also have the ability to mash up various intellectual properties e. Marvel and DC. More importantly, these “games” rely more on user-generated content and user-led experiences — there are no underlying game-like goals like “win” or “survive” in Minecraft, the “game” is about creation it’s not like users haven’t created many “games” with similar game goals. In 2019, Roblox said it would pay out over $1M to game creators around the world, from individual “developers” to studios of “10 or 20 people.” The company also noted that it doesn’t even pay these developers taiwan mobile database directly — unlike the iOS App Store — they get paid directly from users. In the fall of 2019, Roblox launched its “Developer Marketplace,” which lets developers monetize not only their games , but also the assets, plugins, vehicles, 3D models, terrain, and other items they make for those games . Meanwhile, many other games, like Grand Theft Auto Online estimated at 50MM+ monthly active players, have added socially oriented modes like casinos where users can create, run, or participate in events purely for the purpose of “hanging out.”
Building Together
Ultimately, too much of the Metaverse remains unclear for us to have firm convictions about who will lead it or how they will get us there. In fact, the Metaverse is likely to emerge from a network of different platforms, institutions, and technologies that work together however reluctantly and embrace interoperability. Today’s Internet is the product of a relatively messy process in which the open mostly academic Internet has evolved in parallel with closed mostly consumer-facing services that often want to “rebuild” or “reset” open standards and protocols.